- New Saving Game Feature
- Incorporates Several Gangs, rather than just 1 as in GTA.
- More Law Enforcement; SWAT, Army, etc. to Challenge User.
Talk about culture shock! Or, you wonder, is it sub-culture shock? Either
way, you are between the proverbial rock and a very hard place. Having just
emerged from a cryogenically induced prison-sleep, disorientation floods
into your mind — why was I locked up? How long? But, then, you realize the
answers don’t really matter — all you know is that you’re flat broke, need
cash and that whatever level of comfort you were used to is gone.
You’re at the bottom of the trash heap, baby, and it’s time to start the
long and dangerous climb to the top of the nefarious underworld that
controls this city. You DO remember how to claw, fight, steal and kill to
get there. Looking around, you see a city loaded with cars, fantastic cars,
hundreds of cars! Cars of all shapes and sizes, a mix of modern machines
with eerie overtones of mid-20th century autos, gas-guzzling roadsters,
electric cars, powerful cop cars, and all available just for the taking —
easy targets for the skill you know best: Grand Theft Auto.
As you come to grips with your surroundings, you realize things have
changed — for the worse! Instead of cringing at the immediately obvious
ramifications of this out-of-control society with its invasive but highly
popular “play-drugs” provided to the populace by the untouchable Zaibatsu
Corporation, you swear to yourself that total control of the whole wicked
shebang will be yours, or your name isn’t Claude Speed! You can destabilize
society with the best of them!
Feuding gangs peopled by scum-sucking hillbillies, emigrants from Japan,
Russia and other countries, genetically altered zombies, religious zealots,
psychotics, lunatics and drug manufacturers will all just be so much putty
in your hands to be worked and molded as you develop your master plan to
reign in this earthbound hell. Trust no one, double-cross everyone, use
hate, fear and anger to manipulate gangs against one another, or pick and
choose wisely which crime bosses to work for, all the while plotting your
insidious takeover to rule as the supreme boss of the city.
Grand Theft Auto 2, the sequel to Grand Theft Auto and Grand Theft Auto
London 1969(with over 2.5 million copies sold (c.1999)), is laden with more
of the gameplay that, based on media attention, infuriated so many of the
“moral” communities and sensitivities worldwide. The setting of the game is
a futuristic and dark city, fully complementing the shadowy activity that
lies at the core of GTA2: drugs, gangs, thieves, killings, blackmail,
corrupt military and government, rampant crime, moral decay — it’s all
here as an intricately integrated part of the storyline.
Beginning your quest with a car-jacking, your character, Claude Speed,
starts on a long journey to reach the top of the crime scene in the city.
How he goes about it is up to you. The game is non-linear and features a
large number of sub-plots, centered on the various gangs and the Zaibatsu
Corporation’s legal manufacturing of the “play-drug” Zoom Zoom and its
derivatives. Play the gangs off against each other or infiltrate them and
suck up to the big bosses, then cross and double-cross to your heart’s
content and own advantages.
Just some of the gangs include the Zloty, a Russian group whose disabled
leader wants a new pair of legs, cars, weapons and a return ticket to
Moscow and the Yakuza gang that competes against Zaibatsu with illegal drug
sales and whose spiritual leader is brain-dead. The Krishna serve as the
source of Zaibatsu’s many medical experiments while the Redneck’s are
victims of the corporation’s plans to subjugate them through addiction to
the “play drugs.” Each of the gangs or leaders have secret agendas that
require interaction with the Zaibatsu conglomerate and Zaibatsu’s heady
goal is nothing less than world domination through consumerism.
Features in GTA2 include more than 30 types of vehicles, each with unique
handling abilities and characteristics, a new game en