- Command the “Dirty 1/2 Dozen” through eight challenging missions
- Take on the Third Reich using tanks, airstrikes, and rifles
- Multiplayer support via LAN and at EidosGames.com
- Eight new missions takingplace in Eastern Europe and Greece
- Team up in multiplayer mode on a LAN or at www.eidosgames.com
- Exotic locations include a zoo and Luftwaffe airbase
- Includes new Panzer andLuftwaffe units
- New commandos gear including the Enfield rifle, handcuffs and a blackjack
- Increased texture resolution delivers photo-realistic graphics
Commandos: Beyond the Call of Duty is a real time strategy game from Pyro Studios and Eidos Interactive. Set in WWII, the game plants teams of Allied commandos in eight mission scenarios against the Nazis.
Commandos: Beyond the Call of Duty is the 1999 sequel to the 1998 hit video game Commandos: Behind Enemy Lines. The original six heroes, the Dirty 1/2 Dozen, are back with two new characters from European underground resistance movements. The heroes include Tiny, a Green Beret; Fins, a Marine; Tread, the driver; Duke, the sniper; Inferno, the fire and demolitions expert and Spooky, a master spy. The two new Commandos joining the action are Dragsja Skopje, a Yugoslav military officer, and Natasha Van Der Zand (a.k.a. Lips), a member of the Dutch Resistance.
It is up to the Commandos to infiltrate Nazi installations and destroy key items like radar towers, communications equipment and anti-aircraft guns. For each mission, certain Commandos are chosen based upon their skills and equipment. Players earn points for speed and for meeting objectives. The game gives no extra points for killing enemy soldiers.
Players begin each game of Commandos: Beyond the Call of Duty with the rank of sergeant. The Allies can promote players who perform especially well to the rank of Field Marshal at the end of the war. There are eight missions, each with its own set of objectives. Players cannot continue onto the next mission unless they have met all of the objectives in the previous one. Missions also end whenever any of the Commandos die. At this point, players can choose to continue the mission but cannot complete it without all of the characters alive.
Each Commando possesses different skills and weapons. In addition, there are weapons and other items that can be picked up during game play. The cursor will change from an arrow to the item if one of the troops can retrieve it. The game requires patience, skill and planning and rewards players who accomplish all of their assigned tasks quickly with more points than those who finish more slowly.
Commandos: Beyond the Call of Duty is a stand-alone product and does not require the original Commandos: Behind Enemy Lines software.